In this setup I used wireless flash triggers but any reliable method will work fine. The only connection remaining is from the flash to the camera. The camera should be connected to the shutter output using a shutter interface cable (purchase separately). Once everything is placed we will need to connect the StackShot Rail to the X axis (top axis), and the rotary table to the Y axis (2nd from the top). Just tailor your setup to your subject and equipment. To create a stacked virtual object we will need the subject to rotate and the camera (or subject) to move forward and back in relation to the subject. Step 1 - Connections and Physical Placement Thanks to Tony Gutierrez for providing the subject Then you can start or stop the animation or drag around the insect manually. You can also click the image above to stop it from rotating, then click and drag the mouse down, the view will change so you are looking at the subject from the top. Roll over the setup image to see the second camera orientation. This subject was not only captured all of the way around but also from two camera elevations. This makes photographing it quite difficult, but it also shows off the advantages to this technique. This particular subject was chosen because it is very shiny. This page is meant to be an overview of the process so it won't cover every detail but it will give you enough information to be able to create a virtual object of your own. We will cover all the way from capturing the photographs for the each stack, image processing, putting together the object, and finally hosting the object. On this page we walk through how the virtual object of this green beetle was created. Скачать бесплатно / free download Object2VR 3.1.StackShot 3X - Using the Virtual Object Kit Crop, mask, adjust levels, and fix drifting objects without having to leave the program. Both Nikon and Canon DSLRs are supported along with many of the most popular turntables. Object2VR will trigger the camera as the turntable rotates. Multi-resolution gives you multiple levels of resolution with smooth zooming and control.Ĭonnect both your turntable and camera to your computer and let Object2VR do the hard work. Let users zoom in deeper to see the detail in the object. You can add animations, sound effects, and custom buttons, making the movie more interactive. Use the powerful Skin Editor to design a custom look and feel for the player. The Hotspot Editor makes it easy to apply hotspots to individual images or to the whole project. Use interactive hotspots to display information, highlight an area of the object, or to open another 360 spin. Users can then switch between variants by selecting the different options available. Use view states in Object2VR to display an object in different variants, for example, in different colors. Object2VR supports JPEG, PNG, TIFF, PSD, and QuickTime VR source files. Finally, output the project for playback on websites, devices, and kiosks.Ĭreate single-row, multi-row, and multi-state object movies. Then, perfect your images with the built-in editing tools. Use the software to control your object turntable and take a series of precise images from multiple angles. This software takes a series of images of an object from different angles and creates interactive 360º product photos that allow users to rotate and examine objects in virtual 3D.
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